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/*
* Copyright (C) 2021 Savoir-faire Linux Inc.
* Author: Kateryna Kostiuk <kateryna.kostiuk@savoirfairelinux.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#import "ChangeAudioVolumeVC.h"
#import "views/NSColor+RingTheme.h"
#import <api/avmodel.h>
@interface ChangeAudioVolumeVC () {
__unsafe_unretained IBOutlet NSSlider* volumeSlider;
__unsafe_unretained IBOutlet NSButton* muteButton;
}
@end
@implementation ChangeAudioVolumeVC
QString audioDevice;
lrc::api::AVModel *mModel;
AudioType audioType;
-(void)setMediaDevice:(const QString&)device avModel:(lrc::api::AVModel *)avModel andType:(AudioType)type {
audioDevice = device;
mModel = avModel;
audioType = type;
muteButton.image = [self buttonImage];
}
-(NSImage* )buttonImage {
auto muted = [self.delegate isAudioMuted: audioType];
switch (audioType) {
case input:
if (muted) {
return [NSColor image: [NSImage imageNamed:@"micro_off.png"] tintedWithColor: [NSColor whiteColor]];
}
return [NSColor image: [NSImage imageNamed:@"micro_on.png"] tintedWithColor: [NSColor whiteColor]];
case output:
if (muted) {
return [NSColor image: [NSImage imageNamed:@"sound_off.png"] tintedWithColor: [NSColor whiteColor]];
}
return [NSColor image: [NSImage imageNamed:@"sound_on.png"] tintedWithColor: [NSColor whiteColor]];
}
}
- (IBAction)setDeviceVolume:(NSSlider*)sender {
}
- (IBAction)muteDevice:(id)sender {
self.onMuted();
muteButton.image = [self buttonImage];
}
@end