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/* $Id$ */
/*
* Copyright (C) 2003-2007 Benny Prijono <benny@prijono.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __PJMEDIA_SOUND_H__
#define __PJMEDIA_SOUND_H__
/**
* @file sound.h
* @brief Sound player and recorder device framework.
*/
#include <pjmedia/types.h>
#include <pj/pool.h>
PJ_BEGIN_DECL
/**
* @defgroup PJMED_SND Portable Sound Hardware Abstraction
* @ingroup PJMED_SND_PORT
* @brief PJMEDIA abstraction for sound device hardware
* @{
*
* This section describes lower level abstraction for sound device
* hardware. Application normally uses the higher layer @ref
* PJMED_SND_PORT abstraction since it works seamlessly with
* @ref PJMEDIA_PORT_CONCEPT.
*
* The sound hardware abstraction basically runs <b>asychronously</b>,
* and application must register callbacks to be called to receive/
* supply audio frames from/to the sound hardware.
*
* A full duplex sound stream (created with #pjmedia_snd_open())
* requires application to supply two callbacks:
* - <b><tt>rec_cb</tt></b> callback to be called when it has finished
* capturing one media frame, and
* - <b><tt>play_cb</tt></b> callback to be called when it needs media
* frame to be played to the sound playback hardware.
*
* Half duplex sound stream (created with #pjmedia_snd_open_rec() or
* #pjmedia_snd_open_player()) will only need one of the callback to
* be specified.
*
* After sound stream is created, application need to call
* #pjmedia_snd_stream_start() to start capturing/playing back media
* frames from/to the sound device.
*/
/** Opaque data type for audio stream. */
typedef struct pjmedia_snd_stream pjmedia_snd_stream;
/**
* Device information structure returned by #pjmedia_snd_get_dev_info.
*/
typedef struct pjmedia_snd_dev_info
{
char name[64]; /**< Device name. */
unsigned input_count; /**< Max number of input channels. */
unsigned output_count; /**< Max number of output channels. */
unsigned default_samples_per_sec;/**< Default sampling rate. */
} pjmedia_snd_dev_info;
/**
* Stream information, can be retrieved from a live stream by calling
* #pjmedia_snd_stream_get_info().
*/
typedef struct pjmedia_snd_stream_info
{
pjmedia_dir dir; /**< Stream direction. */
int play_id; /**< Playback dev id, or -1 for rec only*/
int rec_id; /**< Capture dev id, or -1 for play only*/
unsigned clock_rate; /**< Actual clock rate. */
unsigned channel_count; /**< Number of channels. */
unsigned samples_per_frame; /**< Samples per frame. */
unsigned bits_per_sample; /**< Bits per sample. */
unsigned rec_latency; /**< Record latency, in samples. */
unsigned play_latency; /**< Playback latency, in samples. */
} pjmedia_snd_stream_info;
/**
* This callback is called by player stream when it needs additional data
* to be played by the device. Application must fill in the whole of output
* buffer with sound samples.
*
* @param user_data User data associated with the stream.
* @param timestamp Timestamp, in samples.
* @param output Buffer to be filled out by application.
* @param size The size requested in bytes, which will be equal to
* the size of one whole packet.
*
* @return Non-zero to stop the stream.
*/
typedef pj_status_t (*pjmedia_snd_play_cb)(/* in */ void *user_data,
/* in */ pj_uint32_t timestamp,
/* out */ void *output,
/* out */ unsigned size);
/**
* This callback is called by recorder stream when it has captured the whole
* packet worth of audio samples.
*
* @param user_data User data associated with the stream.
* @param timestamp Timestamp, in samples.
* @param output Buffer containing the captured audio samples.
* @param size The size of the data in the buffer, in bytes.
*
* @return Non-zero to stop the stream.
*/
typedef pj_status_t (*pjmedia_snd_rec_cb)(/* in */ void *user_data,
/* in */ pj_uint32_t timestamp,
/* in */ void *input,
/* in*/ unsigned size);
/**
* Init the sound library.
*
* @param factory The sound factory.
*
* @return Zero on success.
*/
PJ_DECL(pj_status_t) pjmedia_snd_init(pj_pool_factory *factory);
/**
* Get the number of devices detected by the library.
*
* @return Number of devices.
*/
PJ_DECL(int) pjmedia_snd_get_dev_count(void);
/**
* Get device info.
*
* @param index The index of the device, which should be in the range
* from zero to #pjmedia_snd_get_dev_count - 1.
*/
PJ_DECL(const pjmedia_snd_dev_info*) pjmedia_snd_get_dev_info(unsigned index);
/**
* Create sound stream for both capturing audio and audio playback, from the
* same device. This is the recommended way to create simultaneous recorder
* and player streams (instead of creating separate capture and playback
* streams), because it works on backends that does not allow
* a device to be opened more than once.
*
* @param rec_id Device index for recorder/capture stream, or
* -1 to use the first capable device.
* @param play_id Device index for playback stream, or -1 to use
* the first capable device.
* @param clock_rate Sound device's clock rate to set.
* @param channel_count Set number of channels, 1 for mono, or 2 for
* stereo. The channel count determines the format
* of the frame.
* @param samples_per_frame Number of samples per frame.
* @param bits_per_sample Set the number of bits per sample. The normal
* value for this parameter is 16 bits per sample.
* @param rec_cb Callback to handle captured audio samples.
* @param play_cb Callback to be called when the sound player needs
* more audio samples to play.
* @param user_data User data to be associated with the stream.
* @param p_snd_strm Pointer to receive the stream instance.
*
* @return PJ_SUCCESS on success.
*/
PJ_DECL(pj_status_t) pjmedia_snd_open(int rec_id,
int play_id,
unsigned clock_rate,
unsigned channel_count,
unsigned samples_per_frame,
unsigned bits_per_sample,
pjmedia_snd_rec_cb rec_cb,
pjmedia_snd_play_cb play_cb,
void *user_data,
pjmedia_snd_stream **p_snd_strm);
/**
* Create a unidirectional audio stream for capturing audio samples from
* the sound device.
*
* @param index Device index, or -1 to let the library choose the
* first available device.
* @param clock_rate Sound device's clock rate to set.
* @param channel_count Set number of channels, 1 for mono, or 2 for
* stereo. The channel count determines the format
* of the frame.
* @param samples_per_frame Number of samples per frame.
* @param bits_per_sample Set the number of bits per sample. The normal
* value for this parameter is 16 bits per sample.
* @param rec_cb Callback to handle captured audio samples.
* @param user_data User data to be associated with the stream.
* @param p_snd_strm Pointer to receive the stream instance.
*
* @return PJ_SUCCESS on success.
*/
PJ_DECL(pj_status_t) pjmedia_snd_open_rec( int index,
unsigned clock_rate,
unsigned channel_count,
unsigned samples_per_frame,
unsigned bits_per_sample,
pjmedia_snd_rec_cb rec_cb,
void *user_data,
pjmedia_snd_stream **p_snd_strm);
/**
* Create a unidirectional audio stream for playing audio samples to the
* sound device.
*
* @param index Device index, or -1 to let the library choose the
* first available device.
* @param clock_rate Sound device's clock rate to set.
* @param channel_count Set number of channels, 1 for mono, or 2 for
* stereo. The channel count determines the format
* of the frame.
* @param samples_per_frame Number of samples per frame.
* @param bits_per_sample Set the number of bits per sample. The normal
* value for this parameter is 16 bits per sample.
* @param play_cb Callback to be called when the sound player needs
* more audio samples to play.
* @param user_data User data to be associated with the stream.
* @param p_snd_strm Pointer to receive the stream instance.
*
* @return PJ_SUCCESS on success.
*/
PJ_DECL(pj_status_t) pjmedia_snd_open_player( int index,
unsigned clock_rate,
unsigned channel_count,
unsigned samples_per_frame,
unsigned bits_per_sample,
pjmedia_snd_play_cb play_cb,
void *user_data,
pjmedia_snd_stream **p_snd_strm );
/**
* Get information about live stream.
*
* @param strm The stream to be queried.
* @param pi Pointer to stream information to be filled up with
* information about the stream.
*
* @return PJ_SUCCESS on success or the appropriate error code.
*/
PJ_DECL(pj_status_t) pjmedia_snd_stream_get_info(pjmedia_snd_stream *strm,
pjmedia_snd_stream_info *pi);
/**
* Start the stream.
*
* @param stream The recorder or player stream.
*
* @return Zero on success.
*/
PJ_DECL(pj_status_t) pjmedia_snd_stream_start(pjmedia_snd_stream *stream);
/**
* Stop the stream.
*
* @param stream The recorder or player stream.
*
* @return Zero on success.
*/
PJ_DECL(pj_status_t) pjmedia_snd_stream_stop(pjmedia_snd_stream *stream);
/**
* Destroy the stream.
*
* @param stream The recorder of player stream.
*
* @return Zero on success.
*/
PJ_DECL(pj_status_t) pjmedia_snd_stream_close(pjmedia_snd_stream *stream);
/**
* Deinitialize sound library.
*
* @return Zero on success.
*/
PJ_DECL(pj_status_t) pjmedia_snd_deinit(void);
/**
* @}
*/
PJ_END_DECL
#endif /* __PJMEDIA_SOUND_H__ */