blob: c2abd8d3654e219449625a7beb4727d3066d4380 [file] [log] [blame]
/***************************************************************************
* Copyright (C) 2018 by Savoir-faire Linux *
* Author: Andreas Traczyk <andreas.traczyk@savoirfairelinux.com> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
**************************************************************************/
#include "animationhelpers.h"
#include "ui_animatedoverlay.h"
#include <QTimer>
#include <QtMath>
OpacityAnimation::OpacityAnimation(QWidget* target, QObject* parent)
: QObject(parent),
target_(target),
timer_(nullptr),
frameTime_((1.0 / 24.0) * 1000),
startValue_(0.0),
endValue_(1.0),
t_(0),
value_(0),
duration_(1000)
{
timer_ = new QTimer(this);
connect(timer_, SIGNAL(timeout()), this, SLOT(updateAnimation()));
effect_ = new QGraphicsOpacityEffect(this);
effect_->setOpacity(startValue_);
target_->setGraphicsEffect(effect_);
target_->setAutoFillBackground(true);
}
OpacityAnimation::~OpacityAnimation()
{
}
void
OpacityAnimation::setFPS(const int& fps)
{
frameTime_ = (1.0 / static_cast<double>(fps)) * 1000;
}
void
OpacityAnimation::setFrameTime(const int& milliseconds)
{
frameTime_ = milliseconds;
}
void
OpacityAnimation::setDuration(const int& milliseconds)
{
duration_ = milliseconds;
}
void
OpacityAnimation::setStartValue(const double& value)
{
startValue_ = value;
effect_->setOpacity(startValue_);
}
void
OpacityAnimation::setEndValue(const double& value)
{
endValue_ = value;
}
void
OpacityAnimation::start()
{
timer_->start(frameTime_);
}
void
OpacityAnimation::stop()
{
timer_->stop();
}
void
OpacityAnimation::updateAnimation()
{
double d = (startValue_ + endValue_) * 0.5;
double a = abs(startValue_ - endValue_) * 0.5;
t_ += frameTime_;
value_ = a * sin(2 * M_PI * t_ * duration_ * .000001) + d;
effect_->setOpacity(value_);
target_->update();
}
AnimatedOverlay::AnimatedOverlay(QColor color, QWidget* parent) :
QWidget(parent),
ui(new Ui::AnimatedOverlay)
{
ui->setupUi(this);
ui->backgroundLabel->setAutoFillBackground(true);
auto values = QString("%1,%2,%3,255")
.arg(color.red())
.arg(color.green())
.arg(color.blue());
ui->backgroundLabel->setStyleSheet("background-color: rgba(" + values + ");");
oa_ = new OpacityAnimation(this, this);
oa_->setFPS(16);
oa_->setDuration(1000);
oa_->setStartValue(0.0);
oa_->setEndValue(0.25);
oa_->start();
}
AnimatedOverlay::~AnimatedOverlay()
{
disconnect(this);
delete ui;
}