# Microsoft Developer Studio Project File - Name="ccext2" - Package Owner=<4> | |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
# ** DO NOT EDIT ** | |
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 | |
CFG=ccext2 - Win32 Debug | |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
!MESSAGE use the Export Makefile command and run | |
!MESSAGE | |
!MESSAGE NMAKE /f "ccext2.mak". | |
!MESSAGE | |
!MESSAGE You can specify a configuration when running NMAKE | |
!MESSAGE by defining the macro CFG on the command line. For example: | |
!MESSAGE | |
!MESSAGE NMAKE /f "ccext2.mak" CFG="ccext2 - Win32 Debug" | |
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!MESSAGE Possible choices for configuration are: | |
!MESSAGE | |
!MESSAGE "ccext2 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") | |
!MESSAGE "ccext2 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") | |
!MESSAGE | |
# Begin Project | |
# PROP AllowPerConfigDependencies 0 | |
# PROP Scc_ProjName "" | |
# PROP Scc_LocalPath "" | |
CPP=cl.exe | |
MTL=midl.exe | |
RSC=rc.exe | |
!IF "$(CFG)" == "ccext2 - Win32 Release" | |
# PROP BASE Use_MFC 0 | |
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# PROP Output_Dir "Release" | |
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CCEXT2_EXPORTS" /YX /FD /c | |
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\w32" /I "..\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CCEXT2_EXPORTS" /YX /FD /c | |
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 | |
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BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /dll /machine:I386 | |
# ADD LINK32 ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /version:1.8.1 /dll /machine:I386 /out:"Release/CapeExtras18.dll" /libpath:"Release" | |
# SUBTRACT LINK32 /pdb:none | |
!ELSEIF "$(CFG)" == "ccext2 - Win32 Debug" | |
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# PROP BASE Output_Dir "Debug" | |
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CCEXT2_EXPORTS" /YX /FD /GZ /c | |
# ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I "..\w32" /I "..\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CCEXT2_EXPORTS" /FR /YX /FD /GZ /out:"debug/ccext2d.dll" /c | |
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | |
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | |
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BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept | |
# ADD LINK32 ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /version:1.8.1 /dll /debug /machine:I386 /out:"Debug/CapeExtras18d.dll" /pdbtype:sept /libpath:"Debug" | |
# SUBTRACT LINK32 /pdb:none | |
!ENDIF | |
# Begin Target | |
# Name "ccext2 - Win32 Release" | |
# Name "ccext2 - Win32 Debug" | |
# Begin Group "Source Files" | |
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# Begin Source File | |
SOURCE=..\src\cmdoptns.cpp | |
# End Source File | |
# Begin Source File | |
SOURCE=..\src\date.cpp | |
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SOURCE=..\src\digest.cpp | |
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SOURCE=..\src\engine.cpp | |
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SOURCE=..\src\getopt.c | |
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# Begin Source File | |
SOURCE=..\src\getopt1.c | |
# End Source File | |
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SOURCE=..\src\md5.cpp | |
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SOURCE=..\src\mime.cpp | |
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SOURCE=..\src\network.cpp | |
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SOURCE=..\src\numbers.cpp | |
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SOURCE=..\src\serial.cpp | |
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SOURCE=..\src\socketport.cpp | |
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SOURCE=..\src\tokenizer.cpp | |
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SOURCE=..\src\url.cpp | |
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SOURCE=..\src\urlstring.cpp | |
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SOURCE="..\inc\cc++\cmdoptns.h" | |
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SOURCE="..\inc\cc++\digest.h" | |
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SOURCE="..\inc\cc++\mime.h" | |
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SOURCE="..\inc\cc++\port.h" | |
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SOURCE="..\inc\cc++\serial.h" | |
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SOURCE="..\inc\cc++\socketport.h" | |
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SOURCE="..\inc\cc++\tokenizer.h" | |
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SOURCE="..\inc\cc++\url.h" | |
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SOURCE="..\inc\cc++\xml.h" | |
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