blob: 9557d448b9a343cda9ff28360672a79f097901ab [file] [log] [blame]
/*
* Copyright (C) 2004-2014 Savoir-Faire Linux Inc.
*
* Author: Adrien Beraud <adrien.beraud@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* Additional permission under GNU GPL version 3 section 7:
*
* If you modify this program, or any covered work, by linking or
* combining it with the OpenSSL project's OpenSSL library (or a
* modified version of that library), containing parts covered by the
* terms of the OpenSSL or SSLeay licenses, Savoir-Faire Linux Inc.
* grants you additional permission to convey the resulting work.
* Corresponding Source for a non-source form of such a combination
* shall include the source code for the parts of OpenSSL used as well
* as that of the covered work.
*/
package org.sflphone.model;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.PointF;
import android.graphics.RectF;
public class Attractor {
public interface Callback {
/**
* Called when a bubble is on the "active" zone of the attractor.
*
* @param b The bubble that is on the attractor.
* @return true if the bubble should be removed from the model, false otherwise.
*/
public boolean onBubbleSucked(Bubble b);
}
final PointF pos;
final float radius;
final Callback callback;
private final Bitmap img;
private final RectF bounds = new RectF();
public Attractor(PointF pos, float size, Callback callback, Bitmap img) {
this.pos = pos;
this.radius = size/2;
this.callback = callback;
this.img = img;
}
public Attractor(PointF pos, float radius, Callback callback, Context c, int resId) {
this(pos, radius, callback, BitmapFactory.decodeResource(c.getResources(), resId));
}
public void setDensity(float density)
{
bounds.set(pos.x - radius*density, pos.y - radius*density, pos.x + radius*density, pos.y + radius*density);
}
public RectF getBounds() {
return bounds;
}
public Bitmap getBitmap() {
return img;
}
}