blob: a203d73fdef0ee73c3648b8d7531b22ca1a128f1 [file] [log] [blame]
/*
*
* D-Bus++ - C++ bindings for D-Bus
*
* Copyright (C) 2005-2007 Paolo Durante <shackan@gmail.com>
*
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <dbus-c++/debug.h>
#include <dbus-c++/connection.h>
#include <dbus/dbus.h>
#include <string>
#include "internalerror.h"
#include "connection_p.h"
#include "dispatcher_p.h"
#include "server_p.h"
#include "message_p.h"
#include "pendingcall_p.h"
using namespace DBus;
Connection::Private::Private(DBusConnection *c, Server::Private *s)
: conn(c) , dispatcher(NULL), server(s)
{
init();
}
Connection::Private::Private(DBusBusType type)
: dispatcher(NULL), server(NULL)
{
InternalError e;
conn = dbus_bus_get_private(type, e);
if (e) throw Error(e);
init();
}
Connection::Private::~Private()
{
debug_log("terminating connection 0x%08x", conn);
detach_server();
if (dbus_connection_get_is_connected(conn))
{
std::vector<std::string>::iterator i = names.begin();
while (i != names.end())
{
debug_log("%s: releasing bus name %s", dbus_bus_get_unique_name(conn), i->c_str());
dbus_bus_release_name(conn, i->c_str(), NULL);
++i;
}
dbus_connection_close(conn);
}
dbus_connection_unref(conn);
}
void Connection::Private::init()
{
dbus_connection_ref(conn);
dbus_connection_ref(conn); //todo: the library has to own another reference
disconn_filter = new Callback<Connection::Private, bool, const Message &>(
this, &Connection::Private::disconn_filter_function
);
dbus_connection_add_filter(conn, message_filter_stub, &disconn_filter, NULL); // TODO: some assert at least
dbus_connection_set_dispatch_status_function(conn, dispatch_status_stub, this, 0);
dbus_connection_set_exit_on_disconnect(conn, false); //why was this set to true??
}
void Connection::Private::detach_server()
{
/* Server::Private *tmp = server;
server = NULL;
if (tmp)
{
ConnectionList::iterator i;
for (i = tmp->connections.begin(); i != tmp->connections.end(); ++i)
{
if (i->_pvt.get() == this)
{
tmp->connections.erase(i);
break;
}
}
}*/
}
bool Connection::Private::do_dispatch()
{
debug_log("dispatching on %p", conn);
if (!dbus_connection_get_is_connected(conn))
{
debug_log("connection terminated");
detach_server();
return true;
}
return dbus_connection_dispatch(conn) != DBUS_DISPATCH_DATA_REMAINS;
}
void Connection::Private::dispatch_status_stub(DBusConnection *dc, DBusDispatchStatus status, void *data)
{
Private *p = static_cast<Private *>(data);
switch (status)
{
case DBUS_DISPATCH_DATA_REMAINS:
debug_log("some dispatching to do on %p", dc);
p->dispatcher->queue_connection(p);
break;
case DBUS_DISPATCH_COMPLETE:
debug_log("all dispatching done on %p", dc);
break;
case DBUS_DISPATCH_NEED_MEMORY: //uh oh...
debug_log("connection %p needs memory", dc);
break;
}
}
DBusHandlerResult Connection::Private::message_filter_stub(DBusConnection *conn, DBusMessage *dmsg, void *data)
{
MessageSlot *slot = static_cast<MessageSlot *>(data);
Message msg = Message(new Message::Private(dmsg));
return slot && !slot->empty() && slot->call(msg)
? DBUS_HANDLER_RESULT_HANDLED
: DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
}
bool Connection::Private::disconn_filter_function(const Message &msg)
{
if (msg.is_signal(DBUS_INTERFACE_LOCAL, "Disconnected"))
{
debug_log("%p disconnected by local bus", conn);
dbus_connection_close(conn);
return true;
}
return false;
}
DBusDispatchStatus Connection::Private::dispatch_status()
{
return dbus_connection_get_dispatch_status(conn);
}
bool Connection::Private::has_something_to_dispatch()
{
return dispatch_status() == DBUS_DISPATCH_DATA_REMAINS;
}
Connection Connection::SystemBus()
{
return Connection(new Private(DBUS_BUS_SYSTEM));
}
Connection Connection::SessionBus()
{
return Connection(new Private(DBUS_BUS_SESSION));
}
Connection Connection::ActivationBus()
{
return Connection(new Private(DBUS_BUS_STARTER));
}
Connection::Connection(const char *address, bool priv)
: _timeout(-1)
{
InternalError e;
DBusConnection *conn = priv
? dbus_connection_open_private(address, e)
: dbus_connection_open(address, e);
if (e) throw Error(e);
_pvt = new Private(conn);
setup(default_dispatcher);
debug_log("connected to %s", address);
}
Connection::Connection(Connection::Private *p)
: _pvt(p), _timeout(-1)
{
setup(default_dispatcher);
}
Connection::Connection(const Connection &c)
: _pvt(c._pvt), _timeout(c._timeout)
{
dbus_connection_ref(_pvt->conn);
}
Connection::~Connection()
{
dbus_connection_unref(_pvt->conn);
}
Dispatcher *Connection::setup(Dispatcher *dispatcher)
{
debug_log("registering stubs for connection %p", _pvt->conn);
if (!dispatcher) dispatcher = default_dispatcher;
if (!dispatcher) throw ErrorFailed("no default dispatcher set for new connection");
Dispatcher *prev = _pvt->dispatcher;
_pvt->dispatcher = dispatcher;
dispatcher->queue_connection(_pvt.get());
dbus_connection_set_watch_functions(
_pvt->conn,
Dispatcher::Private::on_add_watch,
Dispatcher::Private::on_rem_watch,
Dispatcher::Private::on_toggle_watch,
dispatcher,
0
);
dbus_connection_set_timeout_functions(
_pvt->conn,
Dispatcher::Private::on_add_timeout,
Dispatcher::Private::on_rem_timeout,
Dispatcher::Private::on_toggle_timeout,
dispatcher,
0
);
return prev;
}
bool Connection::operator == (const Connection &c) const
{
return _pvt->conn == c._pvt->conn;
}
bool Connection::register_bus()
{
InternalError e;
bool r = dbus_bus_register(_pvt->conn, e);
if (e) throw(e);
return r;
}
bool Connection::connected() const
{
return dbus_connection_get_is_connected(_pvt->conn);
}
void Connection::disconnect()
{
// dbus_connection_disconnect(_pvt->conn); // disappeared in 0.9x
dbus_connection_close(_pvt->conn);
}
void Connection::exit_on_disconnect(bool exit)
{
dbus_connection_set_exit_on_disconnect(_pvt->conn, exit);
}
bool Connection::unique_name(const char *n)
{
return dbus_bus_set_unique_name(_pvt->conn, n);
}
const char *Connection::unique_name() const
{
return dbus_bus_get_unique_name(_pvt->conn);
}
void Connection::flush()
{
dbus_connection_flush(_pvt->conn);
}
void Connection::add_match(const char *rule)
{
InternalError e;
dbus_bus_add_match(_pvt->conn, rule, e);
debug_log("%s: added match rule %s", unique_name(), rule);
if (e) throw Error(e);
}
void Connection::remove_match(const char *rule,
bool throw_on_error)
{
InternalError e;
dbus_bus_remove_match(_pvt->conn, rule, e);
debug_log("%s: removed match rule %s", unique_name(), rule);
if (e)
{
if (throw_on_error)
throw Error(e);
else
debug_log("DBus::Connection::remove_match: %s (%s).",
static_cast<DBusError *>(e)->message,
static_cast<DBusError *>(e)->name);
}
}
bool Connection::add_filter(MessageSlot &s)
{
debug_log("%s: adding filter", unique_name());
return dbus_connection_add_filter(_pvt->conn, Private::message_filter_stub, &s, NULL);
}
void Connection::remove_filter(MessageSlot &s)
{
debug_log("%s: removing filter", unique_name());
dbus_connection_remove_filter(_pvt->conn, Private::message_filter_stub, &s);
}
bool Connection::send(const Message &msg, unsigned int *serial)
{
return dbus_connection_send(_pvt->conn, msg._pvt->msg, serial);
}
Message Connection::send_blocking(Message &msg, int timeout)
{
DBusMessage *reply;
InternalError e;
if (this->_timeout != -1)
{
reply = dbus_connection_send_with_reply_and_block(_pvt->conn, msg._pvt->msg, this->_timeout, e);
}
else
{
reply = dbus_connection_send_with_reply_and_block(_pvt->conn, msg._pvt->msg, timeout, e);
}
if (e) throw Error(e);
return Message(new Message::Private(reply), false);
}
PendingCall Connection::send_async(Message &msg, int timeout)
{
DBusPendingCall *pending;
if (!dbus_connection_send_with_reply(_pvt->conn, msg._pvt->msg, &pending, timeout))
{
throw ErrorNoMemory("Unable to start asynchronous call");
}
return PendingCall(new PendingCall::Private(pending));
}
void Connection::request_name(const char *name, int flags)
{
InternalError e;
debug_log("%s: registering bus name %s", unique_name(), name);
/*
* TODO:
* Think about giving back the 'ret' value. Some people on the list
* requested about this...
*/
int ret = dbus_bus_request_name(_pvt->conn, name, flags, e);
if (ret == -1)
{
if (e) throw Error(e);
}
// this->remove_match("destination");
if (name)
{
_pvt->names.push_back(name);
std::string match = "destination='" + _pvt->names.back() + "'";
add_match(match.c_str());
}
}
unsigned long Connection::sender_unix_uid(const char *sender)
{
InternalError e;
unsigned long ul = dbus_bus_get_unix_user(_pvt->conn, sender, e);
if (e) throw Error(e);
return ul;
}
bool Connection::has_name(const char *name)
{
InternalError e;
bool b = dbus_bus_name_has_owner(_pvt->conn, name, e);
if (e) throw Error(e);
return b;
}
const std::vector<std::string>& Connection::names()
{
return _pvt->names;
}
bool Connection::start_service(const char *name, unsigned long flags)
{
InternalError e;
bool b = dbus_bus_start_service_by_name(_pvt->conn, name, flags, NULL, e);
if (e) throw Error(e);
return b;
}
void Connection::set_timeout(int timeout)
{
_timeout = timeout;
}
int Connection::get_timeout()
{
return _timeout;
}