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// Copyright (C) 2004-2005 Open Source Telecom Corporation.
// Copyright (C) 2006-2010 David Sugar, Tycho Softworks.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// As a special exception, you may use this file as part of a free software
// library without restriction. Specifically, if other files instantiate
// templates or use macros or inline functions from this file, or you compile
// this file and link it with other files to produce an executable, this
// file does not by itself cause the resulting executable to be covered by
// the GNU General Public License. This exception does not however
// invalidate any other reasons why the executable file might be covered by
// the GNU General Public License.
//
// This exception applies only to the code released under the name GNU
// Common C++. If you copy code from other releases into a copy of GNU
// Common C++, as the General Public License permits, the exception does
// not apply to the code that you add in this way. To avoid misleading
// anyone as to the status of such modified files, you must delete
// this exception notice from them.
//
// If you write modifications of your own for GNU Common C++, it is your choice
// whether to permit this exception to apply to your modifications.
// If you do not wish that, delete this exception notice.
//
#include <cc++/config.h>
#include <cc++/export.h>
#include <cc++/thread.h>
#include <cc++/object.h>
#include "private.h"
#ifdef CCXX_NAMESPACES
namespace ost {
#endif
RefObject::~RefObject() {}
void RefPointer::enterLock(void) {}
void RefPointer::leaveLock(void) {}
void RefPointer::detach(void)
{
if(ref) {
enterLock();
--(ref->refCount);
if(!ref->refCount)
delete ref;
leaveLock();
ref = NULL;
}
}
RefPointer::RefPointer(RefObject *obj)
{
enterLock();
++obj->refCount;
leaveLock();
ref = obj;
}
RefPointer::RefPointer(const RefPointer &ptr)
{
detach();
ref = ptr.ref;
if(ref) {
enterLock();
++ref->refCount;
leaveLock();
}
}
RefPointer::~RefPointer()
{
detach();
}
void *RefPointer::getObject() const
{
if(ref)
return ref->getObject();
return NULL;
}
bool RefPointer::operator!() const
{
if(ref && ref->refCount == 1)
return true;
return false;
}
#ifdef CCXX_NAMESPACES
}
#endif
/** EMACS **
* Local variables:
* mode: c++
* c-basic-offset: 4
* End:
*/