commit | eccf8aedf41990e4907acdc14ffd1e366ceb3801 | [log] [tgz] |
---|---|---|
author | Nicolas Jager <nicolas.jager@savoirfairelinux.com> | Fri Feb 05 16:34:00 2016 -0500 |
committer | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Thu Feb 11 16:48:45 2016 -0500 |
tree | 5cd775f3a0a29f4a3684a1ee674acdb4651c874d | |
parent | 1abdf58fa20d37ae65e9d3967666b722a44fccac [diff] |
ui: update icons - use same set of icons than in other clients - use predefined sizes for buttons and icon padding large button: 56x56, 16 padding medium button: 40x40, 8 padding small button: 30x30, 6 padding Tuleap: #354 Change-Id: Ic3a01665e666419ae10a9f36955669149d8e5c01
Ring Mac OSX
This is the official Mac port of Ring.
For more information about the ring project, see the following:
Ring can ship with the Sparkle framework to allow automatic app updates. This can be disabled for your custom build by specifying -DENABLE_SPARKLE=false in the cmake phase.
mkdir build && cd build
export CMAKE_PREFIX_PATH=<dir_to_qt5>
Now generate an Xcode project with CMake: 3. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 4. open Ring.xcodeproj/ 5. Build and run it from Xcode. You can also generate the final Ring.app bundle.
You can also build it from the command line:
If you want to create the final app (self-containing .dmg):
Notes:
By default the client version is specified in CMakeLists.txt but it can be overriden by specifying -DRING_VERSION= in the cmake command line.
For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.