commit | 8d00a84e29cc3f92522b305f9e86e87196a83da2 | [log] [tgz] |
---|---|---|
author | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Wed Nov 02 14:29:39 2016 -0400 |
committer | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Wed Nov 02 16:59:21 2016 -0400 |
tree | 2914ea1216fd4eab586d290f8cbc009d22c23fde | |
parent | 3db7328a6fe2a32fc159dbcbf172d1954453531b [diff] |
backup: disable feature Disable this feature for the release since it does not work with a Ring multidevice account. We simply hide the button allowing to use the Restore/Back up an account Change-Id: Ib13cd3d27497ccef1b0c4516a3659f32fb8b7bb2 Tuleap: #1161
Ring Mac OSX
This is the official Mac port of Ring.
For more information about the ring project, see the following:
Ring can ship with the Sparkle framework to allow automatic app updates. This can be disabled for your custom build by specifying -DENABLE_SPARKLE=false in the cmake phase.
mkdir build && cd build
export CMAKE_PREFIX_PATH=<dir_to_qt5>
Now generate an Xcode project with CMake: 3. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 4. open Ring.xcodeproj/ 5. Build and run it from Xcode. You can also generate the final Ring.app bundle.
You can also build it from the command line:
If you want to create the final app (self-containing .dmg):
Notes:
By default the client version is specified in CMakeLists.txt but it can be overriden by specifying -DRING_VERSION= in the cmake command line.
You can specify a custom ringtone folder containing audio files (only) with -DRINGTONE_DIR option
For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.