commit | e3fe5396cbb2fe55e889c3b8ff7c0752b804a637 | [log] [tgz] |
---|---|---|
author | Guillaume Roguez <guillaume.roguez@savoirfairelinux.com> | Fri May 01 15:29:58 2015 -0400 |
committer | Guillaume Roguez <guillaume.roguez@savoirfairelinux.com> | Fri May 01 15:29:58 2015 -0400 |
tree | 4544d1e5e44ac8ac1a4965f7cb6a85b896650de1 | |
parent | c7e83978ab032198bbc298fb9eac9c23db9560a3 [diff] |
bump to 0.4.0 New master Refs #72274 Change-Id: I9d8981966e7aebeefa8e8531ab5d8a5b231d28bd
Ring Mac OSX
This is the official Mac port of Ring.
mkdir build && cd build
export CMAKE_PREFIX_PATH=<dir_to_qt5>
Now generate an Xcode project with CMake: 4. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 5. open Ring.xcodeproj/ 6. Build and run it from Xcode. You can also generate the final Ring.app bundle.
You can also build it from the command line:
For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.