commit | 4d9905e3d67820d0829f517a6dd9b44ca48764f3 | [log] [tgz] |
---|---|---|
author | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Fri Jan 22 12:01:36 2016 -0500 |
committer | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Fri Jan 22 13:38:12 2016 -0400 |
tree | 0bd1844ff1c4cdbe10c3aaa74ae930507f42dc54 | |
parent | 4a1c7406e3816944c224ed1bf2f7470b1147930b [diff] |
improve call selection There were corner cases that did not trigger the call view, or with an invalid selected call. Improves call switching by properly changing the call selected when an incoming call arrives and disconnecting the preivous one. Change-Id: I32db7c9e6bc4a2df45544ddb7fad5e344d8839d7 Tuleap: #70
Ring Mac OSX
This is the official Mac port of Ring.
Ring can ship with the Sparkle framework to allow automatic app updates. This can be disabled for your custom build by specifying -DENABLE_SPARKLE=false in the cmake phase.
mkdir build && cd build
export CMAKE_PREFIX_PATH=<dir_to_qt5>
Now generate an Xcode project with CMake: 3. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 4. open Ring.xcodeproj/ 5. Build and run it from Xcode. You can also generate the final Ring.app bundle.
You can also build it from the command line:
If you want to create the final app (self-containing .dmg):
Notes:
By default the client version is specified in CMakeLists.txt but it can be overriden by specifying -DRING_VERSION= in the cmake command line.
For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.