ui: update in-call actions

- use new button theme for call controls buttons.
- add an icon for recording
- gide buttons when available instead of disabling them

Issue: #79400
Change-Id: I712467b8f7b7fe16317f4283ae9d4f91bc8b9203
diff --git a/src/views/IconButton.h b/src/views/IconButton.h
index b20d16b..ae22b35 100644
--- a/src/views/IconButton.h
+++ b/src/views/IconButton.h
@@ -16,21 +16,40 @@
  *  along with this program; if not, write to the Free Software
  *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA.
  */
-
 #import <Cocoa/Cocoa.h>
 
-
 @interface IconButton : NSButton
 
 @property (nonatomic) BOOL mouseDown;
 
 /*
  * This properties can be overriden in IB in User Defined Runtime Attributes
- * By default this values will be initialized in awakeFromNib with:
- * bgColor -> [NSColor ringBlue]
- * cornerRadius to view frame width / 2 (circle)
+ * By default this values will be initialized in awakeFromNib
+ */
+
+/*
+ * Background color of the button
+ * default value : [NSColor ringBlue]
  */
 @property (nonatomic, strong) NSColor* bgColor;
+
+/*
+ * Background color of the button when highlighted
+ * default value : view frame width / 2 (circle)
+ */
+@property (nonatomic, strong) NSColor* highlightColor;
+
+/*
+ * Background color of the button when highlighted
+ * default value : view frame width / 2 (circle)
+ */
 @property (nonatomic, strong) NSNumber* cornerRadius;
 
+/*
+ * Padding
+ * default value : 5.0
+ */
+@property CGFloat imageInsets;
+
+
 @end
diff --git a/src/views/IconButton.mm b/src/views/IconButton.mm
index f50a53a..93c0e29 100644
--- a/src/views/IconButton.mm
+++ b/src/views/IconButton.mm
@@ -21,7 +21,6 @@
 
 #import "NSColor+RingTheme.h"
 
-
 @implementation IconButton
 
 -(void) awakeFromNib {
@@ -32,6 +31,9 @@
     if (!self.cornerRadius) {
         self.cornerRadius = @(NSWidth(self.frame) / 2);
     }
+
+    if (self.imageInsets == 0)
+        self.imageInsets = 5.0f;
 }
 
 - (void)drawRect:(NSRect)dirtyRect
@@ -42,8 +44,14 @@
     NSColor* backgroundStrokeColor5;
 
     if (self.mouseDown || self.state == NSOnState) {
-        backgroundColor6 = [self.bgColor darkenColorByValue:0.3];
-        backgroundStrokeColor5 = [self.bgColor darkenColorByValue:0.4];
+        if (self.highlightColor) {
+            backgroundColor6 = self.highlightColor;
+            backgroundStrokeColor5 = [self.highlightColor darkenColorByValue:0.1];
+        } else {
+            backgroundColor6 = [self.bgColor darkenColorByValue:0.3];
+            backgroundStrokeColor5 = [self.bgColor darkenColorByValue:0.4];
+        }
+
     } else {
         backgroundColor6 = self.bgColor;
         backgroundStrokeColor5 = [self.bgColor darkenColorByValue:0.1];
@@ -52,13 +60,10 @@
     //// Subframes
     NSRect group = NSMakeRect(NSMinX(dirtyRect) + floor(NSWidth(dirtyRect) * 0.03333) + 0.5, NSMinY(dirtyRect) + floor(NSHeight(dirtyRect) * 0.03333) + 0.5, floor(NSWidth(dirtyRect) * 0.96667) - floor(NSWidth(dirtyRect) * 0.03333), floor(NSHeight(dirtyRect) * 0.96667) - floor(NSHeight(dirtyRect) * 0.03333));
 
-
     //// Group
     {
         //// Oval Drawing
-//        NSBezierPath* ovalPath = [NSBezierPath bezierPathWithOvalInRect: NSMakeRect(NSMinX(group) + floor(NSWidth(group) * 0.00000 + 0.5), NSMinY(group) + floor(NSHeight(group) * 0.00000 + 0.5), floor(NSWidth(group) * 1.00000 + 0.5) - floor(NSWidth(group) * 0.00000 + 0.5), floor(NSHeight(group) * 1.00000 + 0.5) - floor(NSHeight(group) * 0.00000 + 0.5))];
-
-NSBezierPath* ovalPath = [NSBezierPath bezierPathWithRoundedRect:NSMakeRect(NSMinX(group) + floor(NSWidth(group) * 0.00000 + 0.5), NSMinY(group) + floor(NSHeight(group) * 0.00000 + 0.5), floor(NSWidth(group) * 1.00000 + 0.5) - floor(NSWidth(group) * 0.00000 + 0.5), floor(NSHeight(group) * 1.00000 + 0.5) - floor(NSHeight(group) * 0.00000 + 0.5)) xRadius:[self.cornerRadius floatValue] yRadius:[self.cornerRadius floatValue]];
+        NSBezierPath* ovalPath = [NSBezierPath bezierPathWithRoundedRect:NSMakeRect(NSMinX(group) + floor(NSWidth(group) * 0.00000 + 0.5), NSMinY(group) + floor(NSHeight(group) * 0.00000 + 0.5), floor(NSWidth(group) * 1.00000 + 0.5) - floor(NSWidth(group) * 0.00000 + 0.5), floor(NSHeight(group) * 1.00000 + 0.5) - floor(NSHeight(group) * 0.00000 + 0.5)) xRadius:[self.cornerRadius floatValue] yRadius:[self.cornerRadius floatValue]];
 
         [backgroundColor6 setFill];
         [ovalPath fill];
@@ -72,7 +77,8 @@
         [path addClip];
 
         [self setImagePosition:NSImageOnly];
-        auto rect2 = NSInsetRect(dirtyRect, 5, 5);
+        auto rect2 = NSInsetRect(dirtyRect, self.imageInsets, self.imageInsets);
+
 
         [[NSColor image:self.image tintedWithColor:[NSColor whiteColor]]
                 drawInRect:rect2