commit | 0c56cb69ed63d3b050784f5a09b63e2ddec6e2c5 | [log] [tgz] |
---|---|---|
author | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Fri Feb 12 18:04:08 2016 -0500 |
committer | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Wed Feb 24 11:02:57 2016 -0500 |
tree | 70ddf5061b747d37e1afca2b960d389cb2432345 | |
parent | e4d61cb17b2189a402cf8bd21226bf7ca8341997 [diff] |
update ui accountlist account list follows global Ring style - use only one colum - change hover/selection color - display account type on each row Tuleap: #406 Change-Id: I59693e4aea7422e9d3b68703c0c50adb99475683
Ring Mac OSX
This is the official Mac port of Ring.
For more information about the ring project, see the following:
Ring can ship with the Sparkle framework to allow automatic app updates. This can be disabled for your custom build by specifying -DENABLE_SPARKLE=false in the cmake phase.
mkdir build && cd build
export CMAKE_PREFIX_PATH=<dir_to_qt5>
Now generate an Xcode project with CMake: 3. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 4. open Ring.xcodeproj/ 5. Build and run it from Xcode. You can also generate the final Ring.app bundle.
You can also build it from the command line:
If you want to create the final app (self-containing .dmg):
Notes:
By default the client version is specified in CMakeLists.txt but it can be overriden by specifying -DRING_VERSION= in the cmake command line.
For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.