| // PocketPJ.cpp : Defines the class behaviors for the application. |
| // |
| |
| #include "stdafx.h" |
| #include "PocketPJ.h" |
| #include "PocketPJDlg.h" |
| |
| #ifdef _DEBUG |
| #define new DEBUG_NEW |
| #undef THIS_FILE |
| static char THIS_FILE[] = __FILE__; |
| #endif |
| |
| ///////////////////////////////////////////////////////////////////////////// |
| // CPocketPJApp |
| |
| BEGIN_MESSAGE_MAP(CPocketPJApp, CWinApp) |
| //{{AFX_MSG_MAP(CPocketPJApp) |
| // NOTE - the ClassWizard will add and remove mapping macros here. |
| // DO NOT EDIT what you see in these blocks of generated code! |
| //}}AFX_MSG_MAP |
| END_MESSAGE_MAP() |
| |
| ///////////////////////////////////////////////////////////////////////////// |
| // CPocketPJApp construction |
| |
| CPocketPJApp::CPocketPJApp() |
| : CWinApp() |
| { |
| // TODO: add construction code here, |
| // Place all significant initialization in InitInstance |
| } |
| |
| ///////////////////////////////////////////////////////////////////////////// |
| // The one and only CPocketPJApp object |
| |
| CPocketPJApp theApp; |
| |
| ///////////////////////////////////////////////////////////////////////////// |
| // CPocketPJApp initialization |
| |
| BOOL CPocketPJApp::InitInstance() |
| { |
| // Standard initialization |
| // If you are not using these features and wish to reduce the size |
| // of your final executable, you should remove from the following |
| // the specific initialization routines you do not need. |
| |
| CPocketPJDlg dlg; |
| m_pMainWnd = &dlg; |
| int nResponse = dlg.DoModal(); |
| if (nResponse == IDOK) |
| { |
| // TODO: Place code here to handle when the dialog is |
| // dismissed with OK |
| } |
| else if (nResponse == IDCANCEL) |
| { |
| // TODO: Place code here to handle when the dialog is |
| // dismissed with Cancel |
| } |
| |
| // Since the dialog has been closed, return FALSE so that we exit the |
| // application, rather than start the application's message pump. |
| return FALSE; |
| } |