Split speex, portaudio, and gsm into third_party directory

git-svn-id: https://svn.pjsip.org/repos/pjproject/branches/split-3rd-party@1168 74dad513-b988-da41-8d7b-12977e46ad98
diff --git a/third_party/build/gsm/config.h b/third_party/build/gsm/config.h
new file mode 100644
index 0000000..a7fec50
--- /dev/null
+++ b/third_party/build/gsm/config.h
@@ -0,0 +1,11 @@
+#ifdef _MSC_VER
+#   pragma warning(disable: 4100)   // unreferenced formal parameter
+#   pragma warning(disable: 4101)   // unreferenced local variable
+#   pragma warning(disable: 4244)   // conversion from 'double ' to 'float '
+#   pragma warning(disable: 4305)   // truncation from 'const double ' to 'float '
+#   pragma warning(disable: 4018)   // signed/unsigned mismatch
+//#   pragma warning(disable: 4701)   // local variable used without initialized
+#endif
+
+#include <string.h>
+#include "../../gsm/inc/config.h"
diff --git a/third_party/build/gsm/libgsmcodec.dsp b/third_party/build/gsm/libgsmcodec.dsp
new file mode 100644
index 0000000..872cbf0
--- /dev/null
+++ b/third_party/build/gsm/libgsmcodec.dsp
@@ -0,0 +1,194 @@
+# Microsoft Developer Studio Project File - Name="libgsmcodec" - Package Owner=<4>

+# Microsoft Developer Studio Generated Build File, Format Version 6.00

+# ** DO NOT EDIT **

+

+# TARGTYPE "Win32 (x86) Static Library" 0x0104

+

+CFG=libgsmcodec - Win32 Debug

+!MESSAGE This is not a valid makefile. To build this project using NMAKE,

+!MESSAGE use the Export Makefile command and run

+!MESSAGE 

+!MESSAGE NMAKE /f "libgsmcodec.mak".

+!MESSAGE 

+!MESSAGE You can specify a configuration when running NMAKE

+!MESSAGE by defining the macro CFG on the command line. For example:

+!MESSAGE 

+!MESSAGE NMAKE /f "libgsmcodec.mak" CFG="libgsmcodec - Win32 Debug"

+!MESSAGE 

+!MESSAGE Possible choices for configuration are:

+!MESSAGE 

+!MESSAGE "libgsmcodec - Win32 Release" (based on "Win32 (x86) Static Library")

+!MESSAGE "libgsmcodec - Win32 Debug" (based on "Win32 (x86) Static Library")

+!MESSAGE 

+

+# Begin Project

+# PROP AllowPerConfigDependencies 0

+# PROP Scc_ProjName ""

+# PROP Scc_LocalPath ""

+CPP=cl.exe

+RSC=rc.exe

+

+!IF  "$(CFG)" == "libgsmcodec - Win32 Release"

+

+# PROP BASE Use_MFC 0

+# PROP BASE Use_Debug_Libraries 0

+# PROP BASE Output_Dir "output\gsm-i386-vc6-release"

+# PROP BASE Intermediate_Dir "output\gsm-i386-vc6-release"

+# PROP BASE Target_Dir ""

+# PROP Use_MFC 0

+# PROP Use_Debug_Libraries 0

+# PROP Output_Dir "output\gsm-i386-vc6-release"

+# PROP Intermediate_Dir "output\gsm-i386-vc6-release"

+# PROP Target_Dir ""

+F90=df.exe

+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c

+# ADD CPP /nologo /W1 /GX /O2 /I "." /I "../../gsm/inc" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c

+# ADD BASE RSC /l 0x409 /d "NDEBUG"

+# ADD RSC /l 0x409 /d "NDEBUG"

+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

+# ADD BSC32 /nologo

+LIB32=link.exe -lib

+# ADD BASE LIB32 /nologo

+# ADD LIB32 /nologo /out:"..\..\lib\libgsmcodec-i386-vc6-release.lib"

+

+!ELSEIF  "$(CFG)" == "libgsmcodec - Win32 Debug"

+

+# PROP BASE Use_MFC 0

+# PROP BASE Use_Debug_Libraries 1

+# PROP BASE Output_Dir "output\gsm-i386-vc6-debug"

+# PROP BASE Intermediate_Dir "output\gsm-i386-vc6-debug"

+# PROP BASE Target_Dir ""

+# PROP Use_MFC 0

+# PROP Use_Debug_Libraries 1

+# PROP Output_Dir "output\gsm-i386-vc6-debug"

+# PROP Intermediate_Dir "output\gsm-i386-vc6-debug"

+# PROP Target_Dir ""

+F90=df.exe

+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c

+# ADD CPP /nologo /W2 /Gm /GX /ZI /Od /I "." /I "../../gsm/inc" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c

+# ADD BASE RSC /l 0x409 /d "_DEBUG"

+# ADD RSC /l 0x409 /d "_DEBUG"

+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

+# ADD BSC32 /nologo

+LIB32=link.exe -lib

+# ADD BASE LIB32 /nologo

+# ADD LIB32 /nologo /out:"..\..\lib\libgsmcodec-i386-vc6-debug.lib"

+

+!ENDIF 

+

+# Begin Target

+

+# Name "libgsmcodec - Win32 Release"

+# Name "libgsmcodec - Win32 Debug"

+# Begin Group "Source Files"

+

+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

+# Begin Source File

+

+SOURCE=..\..\gsm\src\add.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\code.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\debug.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\decode.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\gsm_create.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\gsm_decode.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\gsm_destroy.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\gsm_encode.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\gsm_explode.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\gsm_implode.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\gsm_option.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\gsm_print.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\long_term.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\lpc.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\preprocess.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\rpe.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\short_term.c

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\src\table.c

+# End Source File

+# End Group

+# Begin Group "Header Files"

+

+# PROP Default_Filter "h;hpp;hxx;hm;inl"

+# Begin Source File

+

+SOURCE=.\config.h

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\inc\config.h

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\inc\gsm.h

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\inc\private.h

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\inc\proto.h

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\inc\toast.h

+# End Source File

+# Begin Source File

+

+SOURCE=..\..\gsm\inc\unproto.h

+# End Source File

+# End Group

+# End Target

+# End Project