improve callutilsdialog and qualitydialog
- adds a fancy shape to callutilsdialog/qualitydialog.
- adds few animation.
- keeps the overlay rendered while callutilsdialog/qualitydialog is open.
- adds the file used as mask for the spike.
Change-Id: I51362f986376d57634c9ded2e548043da7da1384
Tuleap: #148
diff --git a/videooverlay.h b/videooverlay.h
index d390f6a..ec447d6 100644
--- a/videooverlay.h
+++ b/videooverlay.h
@@ -1,5 +1,5 @@
/***************************************************************************
- * Copyright (C) 2015-2016 by Savoir-faire Linux *
+ * Copyright (C) 2015-2016 by Savoir-faire Linux *
* Author: Edric Ladent Milaret <edric.ladent-milaret@savoirfairelinux.com>*
* *
* This program is free software; you can redistribute it and/or modify *
@@ -41,6 +41,7 @@
public:
void setName(const QString& name);
void setTime(const QString& time);
+ inline bool isDialogVisible(){ return dialogVisible_; };
//UI SLOTS
private slots:
@@ -61,6 +62,7 @@
UserActionModel* actionModel_;
CallUtilsDialog* transferDialog_;
QualityDialog* qualityDialog_;
+ bool dialogVisible_ = false;
signals:
void setChatVisibility(bool visible);