UI: conversation view

- multiline text entry
- save message from text entry per conversation
- update message frame immediately(to prevent wrong messages centering)
- add emoji panel
- prevent QR code to be shown through conversation

Change-Id: I0c7fcf7b96760038864dac4393d74e5dce2d773a
Reviewed-by: Andreas Traczyk <andreas.traczyk@savoirfairelinux.com>
14 files changed
tree: 7fbfd7d49185f8936cb4285cfde9d6b9f765dfb4
  1. .tx/
  2. cmake/
  3. data/
  4. sparkle/
  5. src/
  6. ui/
  7. .gitignore
  8. .gitmodules
  9. .gitreview
  10. CMakeLists.txt
  11. COPYING
  12. Credits.rtf
  13. generate-string.sh
  14. generateDMG.json
  15. genXcodeProj.sh
  16. ic_add.png
  17. ic_folder.png
  18. ic_picture.png
  19. icons_add.png
  20. README.md
  21. signAndDeploy.sh
  22. update-translations.sh
README.md

Ring Mac OSX


This is the official Mac port of Ring.

For more information about the ring project, see the following:

AppCIPackaging
Download from ring.cxBuild StatusBuild Status

Requirements

  • Ring daemon
  • libRingClient (Qt5 version)
  • Qt5 Core
  • Cocoa framework

Build instructions

Build Sparkle framework (optional)

Ring can ship with the Sparkle framework to allow automatic app updates. This can be disabled for your custom build by specifying -DENABLE_SPARKLE=false in the cmake phase.

  1. cd sparkle/
  2. git submodule update
  3. cd Sparkle/
  4. make release
  5. A Finder window will popup in the directory where Sparkle has been built. Copy-paste the Sparkle.framework in sparkle/ in our project, or in /Library/Frameworks on your system.

Build Client

  1. mkdir build && cd build

  2. export CMAKE_PREFIX_PATH=<dir_to_qt5>

Now generate an Xcode project with CMake: 3. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 4. open Ring.xcodeproj/ 5. Build and run it from Xcode. You can also generate the final Ring.app bundle.

You can also build it from the command line:

  1. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path>
  2. make
  3. open Ring.app/

If you want to create the final app (self-containing .dmg):

  1. make install
  2. cpack -G DragNDrop Ring

Notes:

By default the client version is specified in CMakeLists.txt but it can be overriden by specifying -DRING_VERSION=<num> in the cmake command line.

You can specify a custom ringtone folder containing audio files (only) with -DRINGTONE_DIR option

Debugging

For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.