commit | a1c6d75f304096552580bd9fb747b37ed441c250 | [log] [tgz] |
---|---|---|
author | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Tue Jun 23 12:27:38 2015 -0400 |
committer | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Tue Jun 23 13:21:36 2015 -0400 |
tree | 9dacf024fd2433d75b3fe0902f11a2647f9e8e66 | |
parent | 98f67cd3a9992e1984737476d2d08e000d1b5995 [diff] |
animations: fix glitch after animations After animations, the animated view came back to its original position before properly being updated. We now set its new position right before the animation Refs #75600 Change-Id: I1bcd4e95a831c1d5b301a6b1f8b7afee44132a29
Ring Mac OSX
This is the official Mac port of Ring.
mkdir build && cd build
export CMAKE_PREFIX_PATH=<dir_to_qt5>
Now generate an Xcode project with CMake: 4. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 5. open Ring.xcodeproj/ 6. Build and run it from Xcode. You can also generate the final Ring.app bundle.
You can also build it from the command line:
For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.