commit | 98fa91d194854970a606e3732309e06278f84a15 | [log] [tgz] |
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author | Alexandre Lision <alexandre.lision@gmail.com> | Tue Mar 24 14:52:39 2015 -0400 |
committer | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Tue Mar 24 15:10:20 2015 -0400 |
tree | f1a13d5b2e1826618b43251facaa4eed75fe0358 | |
parent | f241c6a0cf57803dac6f1ba1ce7d96b8378e290e [diff] |
readme: add build instructions Refs #69161 Change-Id: I3647b469ccea5b62a659b00ee8a9ff9c65294edc
Ring Mac OSX
This is the official Mac port of Ring.
mkdir build && cd build
export CMAKE_PREFIX_PATH=<dir_to_qt5>
Now generate an Xcode project with CMake: 4. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 5. open Ring.xcodeproj/ 6. Build and run it from Xcode. You can also generate the final Ring.app bundle.
You can also build it from the command line:
For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.