commit | fd0d6c842fb546bb641d3a5a449b0299d9e7f414 | [log] [tgz] |
---|---|---|
author | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Tue Mar 29 17:06:54 2016 -0400 |
committer | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Fri Apr 29 14:44:38 2016 -0400 |
tree | 77762c93cfceb6d5d8229cdebc35bdda3d1303a6 | |
parent | 261f1b917b6ec35e83f6d14edb91d0d2a344e0d8 [diff] |
qrcode: display qrcode on main page Relies on libqrencode, cloned and compiled by cmake Tuleap: #616 Change-Id: I2cb9281289478321751a947fc8828bf0ba5c6f27
Ring Mac OSX
This is the official Mac port of Ring.
For more information about the ring project, see the following:
Ring can ship with the Sparkle framework to allow automatic app updates. This can be disabled for your custom build by specifying -DENABLE_SPARKLE=false in the cmake phase.
mkdir build && cd build
export CMAKE_PREFIX_PATH=<dir_to_qt5>
Now generate an Xcode project with CMake: 3. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 4. open Ring.xcodeproj/ 5. Build and run it from Xcode. You can also generate the final Ring.app bundle.
You can also build it from the command line:
If you want to create the final app (self-containing .dmg):
Notes:
By default the client version is specified in CMakeLists.txt but it can be overriden by specifying -DRING_VERSION= in the cmake command line.
For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.