commit | 666434332e45cc8f5bdcfa5bb5a5df9ee569026a | [log] [tgz] |
---|---|---|
author | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Thu Jun 04 11:59:36 2015 -0400 |
committer | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Thu Jun 04 12:05:36 2015 -0400 |
tree | e6ce3b82d4c83b3299479bb89dd2c7748459add2 | |
parent | 1ad5a2fb6098f54dd977be360e405a474ede009b [diff] |
lrc: adapt to API changes Change-Id: I5f993b16a6826f781eb69e1ccf938cf523d1033b
Ring Mac OSX
This is the official Mac port of Ring.
mkdir build && cd build
export CMAKE_PREFIX_PATH=<dir_to_qt5>
Now generate an Xcode project with CMake: 4. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 5. open Ring.xcodeproj/ 6. Build and run it from Xcode. You can also generate the final Ring.app bundle.
You can also build it from the command line:
For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.