commit | 45f1f548fbb133f0292b0403bef8c03d057dec0d | [log] [tgz] |
---|---|---|
author | Alexandre Lision <alexandre.lision@savoirfairelinux.com> | Thu Aug 25 15:16:17 2016 -0400 |
committer | Alexandre Lision <alexandre.lision@gmail.com> | Fri Oct 14 08:30:14 2016 -0400 |
tree | 51a6549947d98a85c37727ea8b127e0e39404009 | |
parent | f86edb3dbf5f142e5c952031c3dc9d0792f7e66d [diff] |
multi-device: add ability to export Ring account This patch adds a Devices panel for Ring accounts. This panel contains the list of devices linked with this Ring account, and the possibility to export the Ring account on the DHT to setup a new device Change-Id: I7281b03d4376fbfc2d74c4e520b8cd0726b9166d Tuleap: #959
Ring Mac OSX
This is the official Mac port of Ring.
For more information about the ring project, see the following:
Ring can ship with the Sparkle framework to allow automatic app updates. This can be disabled for your custom build by specifying -DENABLE_SPARKLE=false in the cmake phase.
mkdir build && cd build
export CMAKE_PREFIX_PATH=<dir_to_qt5>
Now generate an Xcode project with CMake: 3. cmake ../ -DCMAKE_INSTALL_PREFIX=<libringclient_install_path> -G Xcode 4. open Ring.xcodeproj/ 5. Build and run it from Xcode. You can also generate the final Ring.app bundle.
You can also build it from the command line:
If you want to create the final app (self-containing .dmg):
Notes:
By default the client version is specified in CMakeLists.txt but it can be overriden by specifying -DRING_VERSION= in the cmake command line.
You can specify a custom ringtone folder containing audio files (only) with -DRINGTONE_DIR option
For now, the build type of the client is "Debug" by default, however it is useful to also have the debug symbols of libRingClient. To do this, specify this when compiling libRingClient with '-DCMAKE_BUILD_TYPE=Debug' in the cmake options.