Switch commoncpp2 to ucommon to solve dependency conflicts.

libccrtp was depending on commoncpp2, and have been replaced by a version
depending on ucommon as well.
diff --git a/jni/libccrtp/sources/src/ccrtp/ioqueue.h b/jni/libccrtp/sources/src/ccrtp/ioqueue.h
index d8aa239..c33c3c3 100644
--- a/jni/libccrtp/sources/src/ccrtp/ioqueue.h
+++ b/jni/libccrtp/sources/src/ccrtp/ioqueue.h
@@ -41,15 +41,13 @@
  * @short Generic RTP input/output queues.
  **/
 
-#ifndef	CCXX_RTP_IOQUEUE_H_
+#ifndef CCXX_RTP_IOQUEUE_H_
 #define CCXX_RTP_IOQUEUE_H_
 
 #include <ccrtp/iqueue.h>
 #include <ccrtp/oqueue.h>
 
-#ifdef	CCXX_NAMESPACES
-namespace ost {
-#endif
+NAMESPACE_COMMONCPP
 
 /**
  * @defgroup ioqueue Generic RTP input/output queues.
@@ -75,56 +73,56 @@
  * @short RTP data queue handler.
  */
 class __EXPORT RTPDataQueue :
-	public IncomingDataQueue,
-	public OutgoingDataQueue
+    public IncomingDataQueue,
+    public OutgoingDataQueue
 {
 public:
-	/**
-	 * @enum Tos rtp.h cc++/rtp.h
-	 * @short Type of network service the application uses.
-	 *
-	 * If the application uses enhanced network service, for
-	 * instance Integrated Services or Differentiated Services, it
-	 * <em>has not</em> to ensure fair competition with TCP,
-	 * provided that the requested service is actually being
-	 * delivered.  Whenever the application uses best-effort
-	 * service or the requested enhanced service is not actually
-	 * being delivered, it <em>has</em> to ensure fair competition
-	 * with TCP. By default, best-effot is assumed.
-	 *
-	 * @note Although not required, RTP packets are always sent on
-	 * top of UDP segments. No other underlying transport protocol
-	 * is supported at present.
-	 *
-	 * @todo implement fair competition with tcp
-	 **/
-	typedef enum {
-		tosBestEffort,      ///< Best-effort network service
-		tosEnhanced         ///< Enhanced network service
-	}       Tos;
+    /**
+     * @enum Tos rtp.h cc++/rtp.h
+     * @short Type of network service the application uses.
+     *
+     * If the application uses enhanced network service, for
+     * instance Integrated Services or Differentiated Services, it
+     * <em>has not</em> to ensure fair competition with TCP,
+     * provided that the requested service is actually being
+     * delivered.  Whenever the application uses best-effort
+     * service or the requested enhanced service is not actually
+     * being delivered, it <em>has</em> to ensure fair competition
+     * with TCP. By default, best-effot is assumed.
+     *
+     * @note Although not required, RTP packets are always sent on
+     * top of UDP segments. No other underlying transport protocol
+     * is supported at present.
+     *
+     * @todo implement fair competition with tcp
+     **/
+    typedef enum {
+        tosBestEffort,      ///< Best-effort network service
+        tosEnhanced         ///< Enhanced network service
+    }       Tos;
 
-	/**
-	 * Specify the kind of service the application expects to use.
-	 *
-	 * @param tos type of service the application expects to use
-	 *
-	 * @note If enhanced service is specified but packet loss is
-	 * high (the requested service does not appear to actually be
-	 * delivered) ccRTP defaults to best-effort suitable
-	 * behaviour: guarantee fair competition with TCP.
-	 *
-	 * @todo Implement fair competition with tcp
-	 **/
-	inline void
-	setTypeOfService(Tos tos)
-	{ typeOfService = tos; }
+    /**
+     * Specify the kind of service the application expects to use.
+     *
+     * @param tos type of service the application expects to use
+     *
+     * @note If enhanced service is specified but packet loss is
+     * high (the requested service does not appear to actually be
+     * delivered) ccRTP defaults to best-effort suitable
+     * behaviour: guarantee fair competition with TCP.
+     *
+     * @todo Implement fair competition with tcp
+     **/
+    inline void
+    setTypeOfService(Tos tos)
+    { typeOfService = tos; }
 
-	/**
-	 * Enable packet queue processing in the stack. This method
-	 * will not any thread of execution.
-	 **/
-	inline void enableStack()
-	{ dataServiceActive = true; }
+    /**
+     * Enable packet queue processing in the stack. This method
+     * will not any thread of execution.
+     **/
+    inline void enableStack()
+    { dataServiceActive = true; }
 
         /**
          * Disable packet queue processing in the stack.
@@ -132,206 +130,204 @@
         inline void disableStack()
         { dataServiceActive = false; }
 
-	/**
-	 * Get active connection state flag.
-	 *
-	 * @return true if connection "active".
-	 */
-	inline bool
-	isActive() const
-	{ return dataServiceActive; }
+    /**
+     * Get active connection state flag.
+     *
+     * @return true if connection "active".
+     */
+    inline bool
+    isActive() const
+    { return dataServiceActive; }
 
-	/**
-	 * Get the timestamp that should be given for a packet whose
-	 * payload sampling instant corresponds to the current system
-	 * time.
-	 *
-	 * The timestamp applications should provide for each packet
-	 * represents the sampling instant of its payload and should
-	 * not be a reading of the system clock. Nevertheless, the
-	 * internal operation of the RTP stack relies on the accuracy
-	 * of the provided timestamp, since several computations
-	 * assume that there is a certain degree of correspondence
-	 * between the timestamp and the system clock.
-	 *
-	 * It is recommended that applications use this method in
-	 * order to <em>periodically adjust the RTP timestamp</em>.
-	 *
-	 * In particular, it is advisable getting the timestamp
-	 * corresponding to the first sampling instant or any instant
-	 * after a period of inactivity through a call to this method.
-	 *
-	 * Applications should use the nominal sampling or
-	 * any other value provided by the coder in order to compute
-	 * the next timestamps with minimum computational requirement.
-	 *
-	 * For instance, an application using an RTP profile that
-	 * specifies a fixed sampling rate of 8 Khz with eight bits
-	 * per sample, continuously transmitting audio blocks 80
-	 * octets long, would transmit 100 packets every
-	 * second. Every packet would carry a timestamp 80 units
-	 * greater than the previous one. So, the first timestamp
-	 * would be obtained from this method, whereas the following
-	 * ones would be computed adding 80 every time. Also the
-	 * timestamp should be increased for every block whether
-	 * it is put in the queue or dropped.
-	 *
-	 * The aforementioned increment can be obtained from the
-	 * RTPDataQueue::getTimestampIncrement() method rather than
-	 * computing it by hand in the application.
-	 *
-	 * @note Frame based applications must follow a specific
-	 * timestamping method, probably specified in a profile.
-	 *
-	 * @note You should take into account that by default ccRTP
-	 * assumes that the application begins sampling at the queue
-	 * creation time.  Moreover, the first sampling instant is
-	 * assigned a "user visible" timestamp of 0, although the RTP
-	 * stack will then add internally a ramdom offset unknown to
-	 * the application.  That is to say, the application may count
-	 * samples from 0 in order to get the timestamp for the next
-	 * packet, provided that the first sampling instant is the
-	 * same as the queue creation time.  Nevertheless, this
-	 * simpler way of starting will not be as accurate as it would
-	 * be if the application got at least the first timestamp
-	 * through getCurrentTimestamp.  <em>We provide this option
-	 * since ccRTP interface is evolving, but we admit that it is
-	 * ugly, we could remove this option or even replace uint32
-	 * timestamps with a restrictively regulated object;
-	 * suggestions are gladly welcomed</em>
-	 **/
-	uint32
-	getCurrentTimestamp() const;
+    /**
+     * Get the timestamp that should be given for a packet whose
+     * payload sampling instant corresponds to the current system
+     * time.
+     *
+     * The timestamp applications should provide for each packet
+     * represents the sampling instant of its payload and should
+     * not be a reading of the system clock. Nevertheless, the
+     * internal operation of the RTP stack relies on the accuracy
+     * of the provided timestamp, since several computations
+     * assume that there is a certain degree of correspondence
+     * between the timestamp and the system clock.
+     *
+     * It is recommended that applications use this method in
+     * order to <em>periodically adjust the RTP timestamp</em>.
+     *
+     * In particular, it is advisable getting the timestamp
+     * corresponding to the first sampling instant or any instant
+     * after a period of inactivity through a call to this method.
+     *
+     * Applications should use the nominal sampling or
+     * any other value provided by the coder in order to compute
+     * the next timestamps with minimum computational requirement.
+     *
+     * For instance, an application using an RTP profile that
+     * specifies a fixed sampling rate of 8 Khz with eight bits
+     * per sample, continuously transmitting audio blocks 80
+     * octets long, would transmit 100 packets every
+     * second. Every packet would carry a timestamp 80 units
+     * greater than the previous one. So, the first timestamp
+     * would be obtained from this method, whereas the following
+     * ones would be computed adding 80 every time. Also the
+     * timestamp should be increased for every block whether
+     * it is put in the queue or dropped.
+     *
+     * The aforementioned increment can be obtained from the
+     * RTPDataQueue::getTimestampIncrement() method rather than
+     * computing it by hand in the application.
+     *
+     * @note Frame based applications must follow a specific
+     * timestamping method, probably specified in a profile.
+     *
+     * @note You should take into account that by default ccRTP
+     * assumes that the application begins sampling at the queue
+     * creation time.  Moreover, the first sampling instant is
+     * assigned a "user visible" timestamp of 0, although the RTP
+     * stack will then add internally a ramdom offset unknown to
+     * the application.  That is to say, the application may count
+     * samples from 0 in order to get the timestamp for the next
+     * packet, provided that the first sampling instant is the
+     * same as the queue creation time.  Nevertheless, this
+     * simpler way of starting will not be as accurate as it would
+     * be if the application got at least the first timestamp
+     * through getCurrentTimestamp.  <em>We provide this option
+     * since ccRTP interface is evolving, but we admit that it is
+     * ugly, we could remove this option or even replace uint32
+     * timestamps with a restrictively regulated object;
+     * suggestions are gladly welcomed</em>
+     **/
+    uint32
+    getCurrentTimestamp() const;
 
-	/**
-	 * Specify the bandwidth of the current session.
-	 *
-	 * @param bw bandwidth of the current session, in bits/s.
-	 *
-	 * @see AVPQueue::setControlBandwidth()
-	 */
-	void
-	setSessionBandwidth(uint32 bw)
-	{ sessionBw = bw; }
+    /**
+     * Specify the bandwidth of the current session.
+     *
+     * @param bw bandwidth of the current session, in bits/s.
+     *
+     * @see AVPQueue::setControlBandwidth()
+     */
+    void
+    setSessionBandwidth(uint32 bw)
+    { sessionBw = bw; }
 
-	uint32
-	getDefaultSessionBandwidth() const
-	{ return defaultSessionBw; }
+    uint32
+    getDefaultSessionBandwidth() const
+    { return defaultSessionBw; }
 
-	uint32
-	getSessionBandwidth() const
-	{ return sessionBw; }
+    uint32
+    getSessionBandwidth() const
+    { return sessionBw; }
 
- 	/**
- 	 * Set the packet timeclock for synchronizing timestamps.
- 	 **/
- 	inline void
-	setTimeclock()
-	{ timeclock.setTimer(); }
+    /**
+     * Set the packet timeclock for synchronizing timestamps.
+     **/
+    inline void
+    setTimeclock()
+    { timeclock.setTimer(); }
 
- 	/**
- 	 * Get the packet timeclock for synchronizing timestamps.
- 	 *
- 	 * @return runtime in milliseconds since last set.
- 	 */
- 	inline timeout_t
-	getTimeclock() const
-	{ return timeclock.getElapsed(); }
+    /**
+     * Get the packet timeclock for synchronizing timestamps.
+     *
+     * @return runtime in milliseconds since last set.
+     */
+    inline timeout_t
+    getTimeclock() const
+    { return timeclock.getElapsed(); }
 
 protected:
 
-	/**
-	 * Constructor. This will generate a random application SSRC
-	 * identifier.
-	 *
-	 * @param size an estimation of the number of participants in
-	 * the session
-	 **/
-	RTPDataQueue(uint32 size = defaultMembersHashSize);
+    /**
+     * Constructor. This will generate a random application SSRC
+     * identifier.
+     *
+     * @param size an estimation of the number of participants in
+     * the session
+     **/
+    RTPDataQueue(uint32 size = defaultMembersHashSize);
 
-	/**
-	 * Using this constructor you can start a session with the
-	 * given ssrc, instead of the usual randomly generated
-	 * one. This is necessary when you need to initiate several
-	 * sessions having the same SSRC identifier, for instance, to
-	 * implement layered encoding, in which case each layer is
-	 * managed through a different session but all sessions share
-	 * the same SSRC identifier.
-	 *
-	 * @warning This doesn't seem to be a good solution
-	 *
-	 * @param ssrc Synchronization SouRCe identifier for this session
-	 * @param size an estimation of the number of participants in the
-	 *        session
-	 */
-	RTPDataQueue(uint32* ssrc, uint32 size = defaultMembersHashSize);
+    /**
+     * Using this constructor you can start a session with the
+     * given ssrc, instead of the usual randomly generated
+     * one. This is necessary when you need to initiate several
+     * sessions having the same SSRC identifier, for instance, to
+     * implement layered encoding, in which case each layer is
+     * managed through a different session but all sessions share
+     * the same SSRC identifier.
+     *
+     * @warning This doesn't seem to be a good solution
+     *
+     * @param ssrc Synchronization SouRCe identifier for this session
+     * @param size an estimation of the number of participants in the
+     *        session
+     */
+    RTPDataQueue(uint32* ssrc, uint32 size = defaultMembersHashSize);
 
-	/**
-	 * The queue destructor flushes the queue and stops all
-	 * services.
-	 */
-	inline virtual
-	~RTPDataQueue()
-	{ endQueue(); }
+    /**
+     * The queue destructor flushes the queue and stops all
+     * services.
+     */
+    inline virtual
+    ~RTPDataQueue()
+    { endQueue(); }
 
         /**
          * A plugin point for timer tick driven events.
          */
         inline virtual void
-	timerTick()
-	{ return; }
+    timerTick()
+    { return; }
 
-	void renewLocalSSRC()
-		{IncomingDataQueue::renewLocalSSRC();}
+    void renewLocalSSRC()
+        {IncomingDataQueue::renewLocalSSRC();}
 
 private:
-	RTPDataQueue(const RTPDataQueue &o);
+    RTPDataQueue(const RTPDataQueue &o);
 
-	RTPDataQueue&
-	operator=(const RTPDataQueue &o);
+    RTPDataQueue&
+    operator=(const RTPDataQueue &o);
 
-	/**
-	 * Global queue initialization.
-	 *
-	 * @param localSSRC local 32-bit SSRC identifier
-	 **/
-	void
-	initQueue();
+    /**
+     * Global queue initialization.
+     *
+     * @param localSSRC local 32-bit SSRC identifier
+     **/
+    void
+    initQueue();
 
 protected:
-	/**
-	 * This method ends the queue.
-	 */
-	void
-	endQueue();
+    /**
+     * This method ends the queue.
+     */
+    void
+    endQueue();
 
-	/**
-	 * This function is used to check for and schedule against
-	 * arriving packets based on the derived connection type.
-	 *
-	 * @return true if packet waiting for processing.
-	 * @param number of microseconds to wait.
-	 */
-	virtual bool
-	isPendingData(microtimeout_t timeout) = 0;
+    /**
+     * This function is used to check for and schedule against
+     * arriving packets based on the derived connection type.
+     *
+     * @return true if packet waiting for processing.
+     * @param number of microseconds to wait.
+     */
+    virtual bool
+    isPendingData(microtimeout_t timeout) = 0;
 
 private:
-	// true if connection "active"
-	volatile bool dataServiceActive;
-	Tos typeOfService;
-	TimerPort timeclock;
-	/* RTP session bandwidth control */
-	static const uint32 defaultSessionBw;
-	uint32 sessionBw;
+    // true if connection "active"
+    volatile bool dataServiceActive;
+    Tos typeOfService;
+    TimerPort timeclock;
+    /* RTP session bandwidth control */
+    static const uint32 defaultSessionBw;
+    uint32 sessionBw;
 
 
 };
 
 /** @}*/ // ioqueue
 
-#ifdef  CCXX_NAMESPACES
-}
-#endif
+END_NAMESPACE
 
 #endif  //CCXX_RTP_IOQUEUE_H_