* #35924: added zrtp module build instructions
diff --git a/jni/libzrtp/src/libzrtpcpp/Base32.h b/jni/libzrtp/src/libzrtpcpp/Base32.h
new file mode 100644
index 0000000..fbe2983
--- /dev/null
+++ b/jni/libzrtp/src/libzrtpcpp/Base32.h
@@ -0,0 +1,228 @@
+#ifndef BASE32_H
+#define BASE32_H
+
+/*
+ *
+ * Copyright (c) 2002 Bryce "Zooko" Wilcox-O'Hearn Permission is hereby
+ * granted, free of charge, to any person obtaining a copy of this software to
+ * deal in this software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of this software, and to permit persons to whom this software
+ * is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of this software.
+ *
+ * THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THIS SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THIS SOFTWARE.
+ *
+ * Converted to C++ by:
+ * @author Werner Dittmann <Werner.Dittmann@t-online.de>
+ */
+
+/**
+ * @file Base32.h
+ * @brief C++ implmentation of the Base32 encoding and decoding
+ *
+ * ZRTP uses the base 32 encoding and decoding to generate the Short
+ * Authentication String (SAS).
+ *
+ * @ingroup GNU_ZRTP
+ * @{
+ */
+
+#include <iostream>
+#include <cstdlib>
+
+#include <string.h>
+#include <assert.h>
+#include <stddef.h>
+
+using namespace std;
+
+extern int divceil(int a, int b);
+
+class Base32 {
+
+ public:
+
+ /**
+ * A Constructor that decodes from base32 into binary.
+ *
+ * The constructor decodes the base32 encoded data back into binary
+ * data. Use <code>getDecoded(...)</code> to get the binary data.
+ *
+ * @param encoded
+ * The string that contains the base32 encoded data.
+ */
+ Base32(const string encoded);
+
+ /**
+ * A Constructor that decodes from base32 into binary.
+ *
+ * This constructor decodes the base32 encoded data back into
+ * binary data. Only the specified number of bits are decoded
+ * (should be a multiple of 5). Use
+ * <code>getDecoded(...)</code> to get the binary data.
+ *
+ * @param encoded
+ * The string that contains the base32 encoded data.
+ * @param noOfBits
+ * How many bits to decode into binary data.
+ */
+ Base32(const string encoded, int noOfBits);
+
+ /**
+ * A Constructor that encodes binary data.
+ *
+ * The constructor converts the first specified number of bits of
+ * the binary data into a base32 presentation. Use
+ * <code>getEncoded</code> to get the encoded data.
+ *
+ * @param data
+ * A pointer to the first bits (byte) of binary data
+ * @param noOfBits
+ * How many bits to use for encoding. Should be a
+ * multiple of 5.
+ */
+ Base32(const unsigned char* data, int noOfBits);
+
+ ~Base32();
+
+ /**
+ * Get the decoded binary data and its length.
+ *
+ * The method returns the decoded binary data if the appropriate
+ * Constructor was used. Otherwise we return <code>NULL</code>
+ * pointer and length zero.
+ *
+ * <em>Note:</em> This method returns a pointer to the decoded
+ * binary data. The Base32 object manages this pointer, thus you
+ * may need to copy the data to a save place before deleting this
+ * object. If the object is deleted this pointer is no longer
+ * valid.
+ *
+ * @param length
+ * A reference to an integer.
+ * @return
+ * A pointer to the decoded binary data.
+ */
+ const unsigned char* getDecoded(int &length);
+
+ /**
+ * Get the encoded base32 string.
+ *
+ * The method returns a string that contains the base32 encoded
+ * data if the appropriate constructor was used. Otherwise we
+ * return an empty string.
+ *
+ * @return
+ * The string containing the base32 encoded data.
+ */
+ const string getEncoded() { return encoded; };
+
+ /**
+ * Compute the number of base32 encoded characters given the
+ * number of bits.
+ *
+ * @param lengthInBits
+ * The length of the data in bits
+ * @return
+ * The length of the base-32 encoding of the data in characters
+ */
+ static size_t const b2alen(const size_t lengthInBits) {
+ return divceil(lengthInBits, 5); };
+
+ private:
+
+ /**
+ * Decodes a string with base32 presentation into binary data.
+ *
+ * a2b_l() will return a result big enough to hold lengthinbits bits. So
+ * for example if cs is 4 characters long (encoding at least 15 and up to
+ * 20 bits) and lengthinbits is 16, then a2b_l() will return a string of
+ * length 2 (since 2 bytes is sufficient to store 16 bits). If cs is 4
+ * characters long and lengthinbits is 20, then a2b_l() will return a
+ * string of length 3 (since 3 bytes is sufficient to store 20 bits). Note
+ * that `b2a_l()' does not mask off unused least-significant bits, so for
+ * example if cs is 4 characters long and lengthinbits is 17, then you
+ * must ensure that all three of the unused least-significant bits of cs
+ * are zero bits or you will get the wrong result. This precondition is
+ * tested by assertions if assertions are enabled. (Generally you just
+ * require the encoder to ensure this consistency property between the
+ * least significant zero bits and value of `lengthinbits', and reject
+ * strings that have a length-in-bits which isn't a multiple of 8 and yet
+ * don't have trailing zero bits, as improperly encoded.)
+ *
+ * @param cs
+ * The data to be decoded
+ * @param size
+ * The length of the input data buffer. Usually divceil(length in bits, 5).
+ * @param lengthinbits
+ * The number of bits of data in <code>cs</code> to be decoded
+ */
+ void a2b_l(const string cs, size_t size, const size_t lengthinbits);
+
+ /**
+ * Encodes binary to to base32 presentation.
+ *
+ * b2a_l() will generate a base-32 encoded string big enough to encode
+ * lengthinbits bits. So for example if os is 2 bytes long and
+ * lengthinbits is 15, then b2a_l() will generate a 3-character- long
+ * base-32 encoded string (since 3 quintets is sufficient to encode 15
+ * bits). If os is 2 bytes long and lengthinbits is 16 (or None), then
+ * b2a_l() will generate a 4-character string. Note that `b2a_l()' does
+ * not mask off unused least-significant bits, so for example if os is 2
+ * bytes long and lengthinbits is 15, then you must ensure that the unused
+ * least-significant bit of os is a zero bit or you will get the wrong
+ * result. This precondition is tested by assertions if assertions are
+ * enabled.
+ *
+ * Warning: if you generate a base-32 encoded string with `b2a_l()', and
+ * then someone else tries to decode it by calling `a2b()' instead of
+ * `a2b_l()', then they will (probably) get a different string than the
+ * one you encoded! So only use `b2a_l()' when you are sure that the
+ * encoding and decoding sides know exactly which `lengthinbits' to use.
+ * If you do not have a way for the encoder and the decoder to agree upon
+ * the lengthinbits, then it is best to use `b2a()' and `a2b()'. The only
+ * drawback to using `b2a()' over `b2a_l()' is that when you have a number
+ * of bits to encode that is not a multiple of 8, `b2a()' can sometimes
+ * generate a base-32 encoded string that is one or two characters longer
+ * than necessary.
+ *
+ * @param cs
+ * Pointer to binary data.
+ * @param len
+ * Length of the binary data buffer. Usually (noOfBits+7)/8.
+ * @param noOfBits
+ * The number of bits of data in encoded into `cs'
+ */
+ void b2a_l(const unsigned char* cs, int len, const size_t noOfBits);
+
+ /**
+ * Holds the pointer to decoded binary data
+ */
+ unsigned char *binaryResult;
+
+ /**
+ * Length of decoding result
+ */
+ int resultLength;
+
+ /**
+ * The string containing the base32 encoded data.
+ */
+ string encoded;
+
+ unsigned char smallBuffer[128];
+};
+
+/**
+ * @}
+ */
+#endif