#13795: Initial commit for sflphone-android

includes: libexpat libyaml libdbus-c++ commoncpp ccrtp
          libdbus (from android-4.0.4 sources)

TODO:
- git ignores "/jni/sflphone", sflphone repo should be cloned.
- sflphone-android only needs daemon directory. Ideally it should be possible
to clone it without cloning the whole sflphone project.
into sfl-android (commit 6a0fa7a "#13961: Fix cipher handling" has been used here)
- add pjsip-android project as a git submodule
- sflphone-android needs pjsip android project. Ideally daemon git repository
should not embed pjsip. Instead pjsip should be clone from official repositories.

Considering this, structure should have three distincts git repos:

sflphone-android/.git
sflphone-android/jni/ccrtp-1.8.0-android
sflphone-android/jni/commoncpp2-1.8.1-android
sflphone-android/jni/dbus
sflphone-android/jni/libdbus-c++-0.9.0-android
sflphone-android/jni/libexpat
sflphone-android/jni/libyaml

sflphone-android/jni/sflphone-daemon/.git
sflphone-android/jni/sflphone-daemon/src/audio
sflphone-android/jni/sflphone-daemon/src/config
sflphone-android/jni/sflphone-daemon/src/dbus
sflphone-android/jni/sflphone-daemon/src/history
sflphone-android/jni/sflphone-daemon/src/hooks
sflphone-android/jni/sflphone-daemon/src/iax
sflphone-android/jni/sflphone-daemon/src/sip
sflphone-android/jni/sflphone-daemon/src/video

sflphone-android/jni/pjsip-android/.git

Signed-off-by: Emeric Vigier <emeric.vigier@savoirfairelinux.com>
diff --git a/jni/commoncpp2-1.8.1-android/w32/tests/bug1.dsp b/jni/commoncpp2-1.8.1-android/w32/tests/bug1.dsp
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index 0000000..5150d79
--- /dev/null
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new file mode 100644
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+# ADD BASE RSC /l 0xc0a /d "_DEBUG"

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+# ADD LINK32 ccext2d.lib ccgnu2d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\Debug"

+

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diff --git a/jni/commoncpp2-1.8.1-android/w32/tests/tcpstr1.dsp b/jni/commoncpp2-1.8.1-android/w32/tests/tcpstr1.dsp
new file mode 100644
index 0000000..aa2ba02
--- /dev/null
+++ b/jni/commoncpp2-1.8.1-android/w32/tests/tcpstr1.dsp
@@ -0,0 +1,102 @@
+# Microsoft Developer Studio Project File - Name="tcpstr1" - Package Owner=<4>

+# Microsoft Developer Studio Generated Build File, Format Version 6.00

+# ** DO NOT EDIT **

+

+# TARGTYPE "Win32 (x86) Console Application" 0x0103

+

+CFG=tcpstr1 - Win32 Debug

+!MESSAGE This is not a valid makefile. To build this project using NMAKE,

+!MESSAGE use the Export Makefile command and run

+!MESSAGE 

+!MESSAGE NMAKE /f "tcpstr1.mak".

+!MESSAGE 

+!MESSAGE You can specify a configuration when running NMAKE

+!MESSAGE by defining the macro CFG on the command line. For example:

+!MESSAGE 

+!MESSAGE NMAKE /f "tcpstr1.mak" CFG="tcpstr1 - Win32 Debug"

+!MESSAGE 

+!MESSAGE Possible choices for configuration are:

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+!MESSAGE "tcpstr1 - Win32 Release" (based on "Win32 (x86) Console Application")

+!MESSAGE "tcpstr1 - Win32 Debug" (based on "Win32 (x86) Console Application")

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+

+# Begin Project

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+

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+

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+# ADD LINK32 ccgnu2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\Release"

+

+!ELSEIF  "$(CFG)" == "tcpstr1 - Win32 Debug"

+

+# PROP BASE Use_MFC 0

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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept

+# ADD LINK32 ccgnu2d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\Debug"

+

+!ENDIF 

+

+# Begin Target

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+# Name "tcpstr1 - Win32 Release"

+# Name "tcpstr1 - Win32 Debug"

+# Begin Group "Source Files"

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+SOURCE=..\..\tests\tcpstr1.cpp

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diff --git a/jni/commoncpp2-1.8.1-android/w32/tests/thread1.dsp b/jni/commoncpp2-1.8.1-android/w32/tests/thread1.dsp
new file mode 100644
index 0000000..d737a59
--- /dev/null
+++ b/jni/commoncpp2-1.8.1-android/w32/tests/thread1.dsp
@@ -0,0 +1,102 @@
+# Microsoft Developer Studio Project File - Name="thread1" - Package Owner=<4>

+# Microsoft Developer Studio Generated Build File, Format Version 6.00

+# ** DO NOT EDIT **

+

+# TARGTYPE "Win32 (x86) Console Application" 0x0103

+

+CFG=thread1 - Win32 Debug

+!MESSAGE This is not a valid makefile. To build this project using NMAKE,

+!MESSAGE use the Export Makefile command and run

+!MESSAGE 

+!MESSAGE NMAKE /f "thread1.mak".

+!MESSAGE 

+!MESSAGE You can specify a configuration when running NMAKE

+!MESSAGE by defining the macro CFG on the command line. For example:

+!MESSAGE 

+!MESSAGE NMAKE /f "thread1.mak" CFG="thread1 - Win32 Debug"

+!MESSAGE 

+!MESSAGE Possible choices for configuration are:

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+!MESSAGE "thread1 - Win32 Release" (based on "Win32 (x86) Console Application")

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+

+# Begin Project

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+

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+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c

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+# ADD BASE RSC /l 0xc0a /d "NDEBUG"

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+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

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+LINK32=link.exe

+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386

+# ADD LINK32 ccgnu2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\Release"

+

+!ELSEIF  "$(CFG)" == "thread1 - Win32 Debug"

+

+# PROP BASE Use_MFC 0

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+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c

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+# ADD BASE RSC /l 0xc0a /d "_DEBUG"

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+LINK32=link.exe

+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept

+# ADD LINK32 ccgnu2d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\Debug"

+

+!ENDIF 

+

+# Begin Target

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+# Name "thread1 - Win32 Release"

+# Name "thread1 - Win32 Debug"

+# Begin Group "Source Files"

+

+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

+# Begin Source File

+

+SOURCE=..\..\tests\thread1.cpp

+# End Source File

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+# PROP Default_Filter "h;hpp;hxx;hm;inl"

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+# End Group

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diff --git a/jni/commoncpp2-1.8.1-android/w32/tests/thread2.dsp b/jni/commoncpp2-1.8.1-android/w32/tests/thread2.dsp
new file mode 100644
index 0000000..4f194b4
--- /dev/null
+++ b/jni/commoncpp2-1.8.1-android/w32/tests/thread2.dsp
@@ -0,0 +1,102 @@
+# Microsoft Developer Studio Project File - Name="thread2" - Package Owner=<4>

+# Microsoft Developer Studio Generated Build File, Format Version 6.00

+# ** DO NOT EDIT **

+

+# TARGTYPE "Win32 (x86) Console Application" 0x0103

+

+CFG=thread2 - Win32 Debug

+!MESSAGE This is not a valid makefile. To build this project using NMAKE,

+!MESSAGE use the Export Makefile command and run

+!MESSAGE 

+!MESSAGE NMAKE /f "thread2.mak".

+!MESSAGE 

+!MESSAGE You can specify a configuration when running NMAKE

+!MESSAGE by defining the macro CFG on the command line. For example:

+!MESSAGE 

+!MESSAGE NMAKE /f "thread2.mak" CFG="thread2 - Win32 Debug"

+!MESSAGE 

+!MESSAGE Possible choices for configuration are:

+!MESSAGE 

+!MESSAGE "thread2 - Win32 Release" (based on "Win32 (x86) Console Application")

+!MESSAGE "thread2 - Win32 Debug" (based on "Win32 (x86) Console Application")

+!MESSAGE 

+

+# Begin Project

+# PROP AllowPerConfigDependencies 0

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+CPP=cl.exe

+RSC=rc.exe

+

+!IF  "$(CFG)" == "thread2 - Win32 Release"

+

+# PROP BASE Use_MFC 0

+# PROP BASE Use_Debug_Libraries 0

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+# PROP Use_MFC 0

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+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c

+# ADD CPP /nologo /MDd /W3 /GX /O2 /I "..\..\w32" /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c

+# ADD BASE RSC /l 0xc0a /d "NDEBUG"

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+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

+# ADD BSC32 /nologo

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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386

+# ADD LINK32 ccgnu2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\Release"

+

+!ELSEIF  "$(CFG)" == "thread2 - Win32 Debug"

+

+# PROP BASE Use_MFC 0

+# PROP BASE Use_Debug_Libraries 1

+# PROP BASE Output_Dir "..\Debug"

+# PROP BASE Intermediate_Dir "..\Debug"

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+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c

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+BSC32=bscmake.exe

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+LINK32=link.exe

+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept

+# ADD LINK32 ccgnu2d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\Debug"

+

+!ENDIF 

+

+# Begin Target

+

+# Name "thread2 - Win32 Release"

+# Name "thread2 - Win32 Debug"

+# Begin Group "Source Files"

+

+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

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+

+SOURCE=..\..\tests\thread2.cpp

+# End Source File

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+

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+# End Group

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diff --git a/jni/commoncpp2-1.8.1-android/w32/tests/url1.dsp b/jni/commoncpp2-1.8.1-android/w32/tests/url1.dsp
new file mode 100644
index 0000000..4c1e7d7
--- /dev/null
+++ b/jni/commoncpp2-1.8.1-android/w32/tests/url1.dsp
@@ -0,0 +1,102 @@
+# Microsoft Developer Studio Project File - Name="url1" - Package Owner=<4>

+# Microsoft Developer Studio Generated Build File, Format Version 6.00

+# ** DO NOT EDIT **

+

+# TARGTYPE "Win32 (x86) Console Application" 0x0103

+

+CFG=url1 - Win32 Debug

+!MESSAGE This is not a valid makefile. To build this project using NMAKE,

+!MESSAGE use the Export Makefile command and run

+!MESSAGE 

+!MESSAGE NMAKE /f "url1.mak".

+!MESSAGE 

+!MESSAGE You can specify a configuration when running NMAKE

+!MESSAGE by defining the macro CFG on the command line. For example:

+!MESSAGE 

+!MESSAGE NMAKE /f "url1.mak" CFG="url1 - Win32 Debug"

+!MESSAGE 

+!MESSAGE Possible choices for configuration are:

+!MESSAGE 

+!MESSAGE "url1 - Win32 Release" (based on "Win32 (x86) Console Application")

+!MESSAGE "url1 - Win32 Debug" (based on "Win32 (x86) Console Application")

+!MESSAGE 

+

+# Begin Project

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+

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+

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+# ADD CPP /nologo /MDd /W3 /GX /O2 /I "..\..\w32" /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c

+# ADD BASE RSC /l 0xc0a /d "NDEBUG"

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+# ADD BASE BSC32 /nologo

+# ADD BSC32 /nologo

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+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386

+# ADD LINK32 ccgnu2.lib ccext2.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\Release"

+

+!ELSEIF  "$(CFG)" == "url1 - Win32 Debug"

+

+# PROP BASE Use_MFC 0

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+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

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+LINK32=link.exe

+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept

+# ADD LINK32 ccext2d.lib ccgnu2d.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\Debug"

+

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+

+# Begin Target

+

+# Name "url1 - Win32 Release"

+# Name "url1 - Win32 Debug"

+# Begin Group "Source Files"

+

+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

+# Begin Source File

+

+SOURCE=..\..\tests\url1.cpp

+# End Source File

+# End Group

+# Begin Group "Header Files"

+

+# PROP Default_Filter "h;hpp;hxx;hm;inl"

+# End Group

+# Begin Group "Resource Files"

+

+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"

+# End Group

+# End Target

+# End Project