blob: 695fba3cfa20cb285d29b761258128bb2dbe17ab [file] [log] [blame]
/* $Id$ */
/*
* Copyright (C) 2008-2011 Teluu Inc. (http://www.teluu.com)
* Copyright (C) 2003-2008 Benny Prijono <benny@prijono.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "pjsua_app.h"
#define THIS_FILE "main.c"
static pj_bool_t running = PJ_TRUE;
static pj_status_t receive_end_sig;
static pj_thread_t *sig_thread;
static pjsua_app_cfg_t cfg;
/* Called when CLI (re)started */
void on_app_started(pj_status_t status, const char *msg)
{
pj_perror(3, THIS_FILE, status, (msg)?msg:"");
}
void on_app_stopped(pj_bool_t restart, int argc, char** argv)
{
if (argv) {
cfg.argc = argc;
cfg.argv = argv;
}
running = restart;
}
#if defined(PJ_WIN32) && PJ_WIN32!=0
#include <windows.h>
static pj_thread_desc handler_desc;
static BOOL WINAPI CtrlHandler(DWORD fdwCtrlType)
{
switch (fdwCtrlType)
{
// Handle the CTRL+C signal.
case CTRL_C_EVENT:
case CTRL_CLOSE_EVENT:
case CTRL_BREAK_EVENT:
case CTRL_LOGOFF_EVENT:
case CTRL_SHUTDOWN_EVENT:
pj_thread_register("ctrlhandler", handler_desc, &sig_thread);
PJ_LOG(3,(THIS_FILE, "Ctrl-C detected, quitting.."));
receive_end_sig = PJ_TRUE;
pjsua_app_destroy();
ExitProcess(1);
PJ_UNREACHED(return TRUE;)
default:
return FALSE;
}
}
static void setup_socket_signal()
{
}
static void setup_signal_handler(void)
{
SetConsoleCtrlHandler(&CtrlHandler, TRUE);
}
#else
#include <signal.h>
static void setup_socket_signal()
{
signal(SIGPIPE, SIG_IGN);
}
static void setup_signal_handler(void) {}
#endif
int main(int argc, char *argv[])
{
pj_status_t status = PJ_TRUE;
pj_bzero(&cfg, sizeof(cfg));
cfg.on_started = &on_app_started;
cfg.on_stopped = &on_app_stopped;
cfg.argc = argc;
cfg.argv = argv;
setup_signal_handler();
setup_socket_signal();
while (running) {
status = pjsua_app_init(&cfg);
if (status == PJ_SUCCESS) {
status = pjsua_app_run(PJ_TRUE);
} else {
running = PJ_FALSE;
}
if (!receive_end_sig) {
pjsua_app_destroy();
/* This is on purpose */
pjsua_app_destroy();
} else {
pj_thread_join(sig_thread);
}
}
return 0;
}